new Texture() → {Texture}
Base texture object for importing images and turning them into
texures unit that can be used by other texture primitives.
- Source:
Returns:
- Type
- Texture
Methods
getMaterial() → {Boolean}
Return true if the texture is ready for consumption, otherwise false.
- Source:
Returns:
- Type
- Boolean
(async) imageToUint8Array(img, src, canvas) → {IMAGE_UNIT8_RETURN}
Read an image from src and turn it into Uint8Array.
Parameters:
Name | Type | Description |
---|---|---|
img |
Image | An image object. |
src |
String | Source location of the image. |
canvas |
Canvas | Canvas html element used for the conversion. |
- Source:
Returns:
- Type
- IMAGE_UNIT8_RETURN
isReady() → {Boolean}
Return true if the texture is ready for consumption.
- Source:
Returns:
- Type
- Boolean
(async) loadImage(img, src) → {Promise}
Read an image from src.
Parameters:
Name | Type | Description |
---|---|---|
img |
Image | An image object. |
src |
String | Source location of the image. |
- Source:
Returns:
img on resolve.
- Type
- Promise