new Label(textIn, colour) → {Label}
Bitmap labels, this is used with Glyph to
provide labels.
Parameters:
Name | Type | Description |
---|---|---|
textIn |
String | Text to be displayed dwith the label. |
colour |
THREE.Color | Colour to be set for the label. |
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Returns:
- Type
- Label
Methods
dispose()
Free up the memory
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getPosition() → {Array}
Get the current position in an array containing the x, y and z
coordinates.
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Returns:
- Type
- Array
getSprite() → {THREE.Sprite}
Get the intrnal sprite.
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Returns:
- Type
- THREE.Sprite
getString() → {String}
Get the text.
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Returns:
- Type
- String
setColour(colour)
Set the colour of the label
Parameters:
Name | Type | Description |
---|---|---|
colour |
THREE.Color | colour to be set |
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setPosition(x, y, z)
Set the position of the label in 3D coordinates.
Parameters:
Name | Type | Description |
---|---|---|
x |
Number | x coordinate to be set. |
y |
Number | y coordinate to be set. |
z |
Number | z coordinate to be set. |
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setScale(scaling)
Scale the label.
Parameters:
Name | Type | Description |
---|---|---|
scaling |
Number | Scale to be set. |
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